Category: design

Not only for designers, but also developers who get the opportunity to provide input to the design process.

Bitmap Image Optimisation

Harry Roberts wrote a great article, Front-end performance for web designers and front-end developers, which details various techniques for improving page load times. One thing he skips over, though, is image optimisation. There are many ways to optimise images for loading performance, including using image sprites, icon fonts, and replacing bitmaps with SVGs. But whenever you have to use bitmap images you should also optimise them before they make it to the page.

In this article I want to show a few simple image optimisation techniques I use, which are aimed at reducing the filesize of the images, and therefore speeding up your page loading times.

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50 fantastic tools for RWD

As part of .Net magazine’s Responsive Week, I’ve updated an article by Denise Jacobs to now bring you 50 fantastic tools for responsive web design.


The Uncanny Valley and Realism in UI Design

Last year I began exploring the idea of the uncanny valley as it applies to creating prototypes, using a panel from Understanding Comics as an illustration. Lukas Mathis at UX Magazine has had a similar idea, but explored it in much more depth and with greater clarity.


Building Preloaded.com: The Front-end

This subject of this post is the redesign of my employer’s website, Preloaded.com, and is cross-posted from the Preloaded blog with permission.

At the beginning of the redesign project we agreed some design tenets: the new site should be a best-practice showcase and an opportunity to learn and use some of the latest web technologies; and it should employ existing services where practical.

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Links Round-Up: Firefox, Microsoft, Yahoo

The last month has seen me completely immersed in User Experience theory and Information Architecture for my new role, and it’s been a very hectic time. While that hasn’t stopped me from keeping an eye on developments on the web, it’s given me less time to write about them.

Here’s a quick round-up of a few links that have grabbed my interest over the past weeks; I’d like to write more about them, but time forbids.

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Understanding Comics and User Experience

I work as an Information Architect / Developer, and I’m a big fan of comics. For my IA work I refer frequently to the work of Jesse James Garrett, especially his Elements of User Experience book, and as a fan of comics I recently read (again) Scott McCloud’s Understanding Comics.

I’m not saying that to boast of my geek credentials, but to introduce something I never imagined I’d find: a connection between the two.

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Aside

I’m very excited to be holding a copy of my new book, The Modern Web, in my hands, and nervous to see what everyone else thinks when it goes on sale next week. If you’d like a copy you can get a whopping 40% off when you pre-order through the publisher in the next week — plus every print copy comes with a FREE eBook. I hope you’ll consider pre-ordering, and look forward (guardedly!) to hearing what you think.

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